Mobile is taking over the desktop: the number of mobile users and the amount of time spent on mobile is seeing continued growth.Providing seamless experience, but engaging with mobile now is more important than ever, and provides a real competitive advantage for businesses that find it convenient.
A good mobile app can help your business growth in many ways. It can:
Increase your revenue by improving sales or launching new revenue streams
Build engagement and community by providing a service for your audience
Improve employee communication by becoming an internal app for your business growth
Increase your product knowledge and improve your mobile marketing strategy
However, creating an app can be scary. You can be disappointed with the high potential costs, technical teams, complex project management, months of work, and many costly risks along the way.
If that sounds familiar, this reference is for you. At the end of it, you'll be able to:
Explain your app goals
Monitor your app's performance and features
Research your app's competitors
Install your Wireframe app and create cases for using your app
Check the wireframes for your application
Update your app based on the feedback
Choose how to upgrade the app
Build your app
Check your live app
We break down every step, give you all the resources you need, and outline all your options.
Before you can figure out how to create an app, you must first explain why you want to create this app in the first place. Without this specification, your edits will be broken down, which means your destiny will show you that again
First, let’s look at your audience (potential users). Whenever they interact with your business - both online or offline, even if there is a channel - they ask themselves: what's up with me? If they don't see the benefit right away, they'll just move on, and that's true of your app.
Developing your business can mean many things, depending on your current situation. Some of the common impacts a good mobile app can have are increased ROI, higher return customers, better product, lower cost, improved public evidence, and increased brand awareness.
Now that we've covered the bases, now it's time to go deeper. Remember, an app can have more than one purpose, and any of them can benefit your audience, yourself, or both.
Other important areas include your market and competition research, timeline, budget, and more, but we'll focus on these later in this guide.
Here, we want to address the business challenges and see what a mobile app can achieve to address this problem - so let's look at those questions again.
Our center has strong brand awareness and consistently receives new clients, but has a higher churn rate. Some of our more sophisticated customers see the difficulty of booking their classes with personal trainers as one of the main reasons for traveling since they are only available on desktop and many of our customers often leave.
At the same time, we spend a lot of time doing things and basic communication with our customers, which consumes our team resources and efforts, keeps us from succeeding and limits our growth.
With the mobile app, we can use many processes, such as classroom viewing, booking from mobile and valuable app updates, while enabling easy customer feedback and one-on-one chat.
On the customer side, we can increase the general customer satisfaction and improve the quality of evidence in the community. And as a business venture, we see increased productivity and higher revenue.
Your answers to this step will be your basic guide throughout the process.
Now that you know what you want to achieve with your app, it's time to define the size of your mobile app (the part where you figure out how to create an app).
This is the time to get creative and document all the functionality and app features needed to achieve the solutions and results described in the previous step.
Other features may include:
YouTube or Vimeo integration
Write down any features that will help your application, and make this your guide throughout the app development process.
Now you know what you want for your app, and it's time to look at what your successful competitors are doing already to guide their customers to the same goals.
This is also a time to not only focus on your competition but also look at companies that are in the same market nationally or internationally. This will promote new ideas and identify existing gaps in the market.
Take a look at their features, app design and functionality, and take notes of anything that's clear or anything you feel is missing.
From our competitive research at the fitness center and the fitness industry, we got an idea of the reliability/rewards feature of our app. This is something our gym has never offered and this was a great time to start.
So far, you have defined your app's objectives and you have been able to perform its functions, including your market and competitors' understanding and competition. This is the time to give your app its first skeleton and combine these blocks individually with wireframing combinations.
Wireframing is a visual guide that will represent your app's design and flow through the screen without the hassle of visual design and image elements. It's the bridge between your raw ideas and the final product before the technical stages begin.
Your wireframing is driven by your use case (s) - small, specific tasks that your users can access through your app.
This is your unique opportunity to:
Understand the cases you use and the thought processes behind them
Configure the number and order of screens to achieve each objective
Create multiple screen moves to find which one works best
Save hundreds of hours of development over time
There are two ways to build wireframes: offline and offline. If you prefer offline, you can simply use a pen and blank sheet, or you can use templates similar to those from SneakPeekIt.
Online options include:
Select your tool or template, and start drawing. You must have one wireframe for each use case, and it should represent the full screen movement the user will see from opening your app until it reaches their purpose.
Now that you have your use cases and their visual representation, it’s time to test your app’s flow and user experience.
Testing will help you analyze your use cases, identify any friction points and question the ease of your mobile app processes. You will compare your screen flow with your user’s expectations and prevent any frustrations.
After you compile all your answers, you need to divide it evenly. If a few people have told you that there are unwanted options in your app, group them together. If some of them say they should go back to the previous screen more often, list all the reasons why.
When planning all the feedback correctly, create your list of review tasks and updates that you need to perform on your wireframe. After that, apply these changes and get your wireframe ready for testing again to make sure all the points of the fiction are removed.
Your application and operating system charges are now marked, and it's time to actually build them!
In this step, you will need to choose your own development path. It falls into two basic options:
Choosing the language you plan to code in your app
It uses the platform to build a mobile app to create your app, like BuildFire
If you’ve decided to code your mobile app from scratch or through a mobile app framework, this is the time to start your ongoing work with developers and designers. You’ll collaborate with them to bring your ideas and wireframes to life, closely monitoring every step to ensure consistency between your vision and the end product.
Once development is done, your app is ready for real-world testing! This step will ensure there are no bugs and the user experience is as intuitive as it was after you’ve created and tested your wireframes.
With the custom development of an app, there may be upwards of ten rounds of testing. Let’s cover two different tests here: internal test and the external test.
Internal testing involves yourself and your team to test the app as if you were the end user. The goal of internal testing is to identify bugs or any user experience issues – simply put, your app needs to work and flow just the way you planned.
External testing involves people who are not familiar with you or your mobile app. The core aim here is to pinpoint any user experience issues and unintuitive steps.
You’ve reached your final task – letting the world know about your brand new mobile app!
First, you will submit your app to your preferred app stores. For this, make sure you follow all the guidelines that each platform defines and to make the most out of your app store optimization.
Once your mobile app is live in the app stores, it’s time to get the eyeballs on it! There are many ways to promote your mobile app, but we want you to start with these ones so you can get your app in front of the right people – fast.
We’re on a mission to make mobile apps available to all businesses and set them free from thousands of dollars in development and maintenance costs.
Improving and growing your business through mobile experience shouldn’t be expensive, time-consuming and intimidating. It shouldn’t take away from your resources to do what you love the most, and it should easily provide value that you, your customers and your employees can enjoy in the long run.
If you are looking for a reputable Mobile App company to use these future technologies, let The Legal Bank & Zumosun help you develop and deploy Applications so your business can grow faster and make more accurate decisions. Save time and plan for the future of your business. Visit us on Zumosun / TheLegalBank or contact +919119112929